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Fraymotifs

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Fraymotifs are a class of music-themed abilities. Currently only the first and second tiers of fraymotifs are implemented and available for use in the game. Before being used, a fraymotif must be purchased and they are generally very expensive. Available fraymotifs are determined by a player's chosen Aspect, with each aspect getting three "solo" fraymotifs and a "combo" motif for each aspect (including a combo option with itself!).

Combos can only be made when the fraymotif user is being assisted by an ally with the correct aspect.

Example: You have the Breath Aspect and have the fraymotif for Breath&Breath. To use it, you have to be assisted by a Breath player.

List of FraymotifsEdit

BreathEdit

  • Feathercadence - Solo Fraymotif I - The Breeze softens blows against the user, doubling their defense.
  • Pneumatic Progression - Solo fraymotif II - Empowers the user's blows to knock over and deal bonus damage to any enemy they successfully damage.
  • Breathless Battaglia - Solo Fraymotif III - Not Implemented
  • Altissimocumulus - Breath&Breath - Not Implemented
  • Unnamed Fraymotif - Breath&Heart - Not Implemented
  • Unnamed Fraymotif - Breath&Life - Not Implemented
  • Unnamed Fraymotif - Breath&Hope - Not Implemented
  • Myxolidian Maelstrom - Breath&Light - Not Implemented
  • Telekinetic Wake - Breath&Mind - Not Implemented
  • Unnamed Fraymotif - Breath&Blood - Not Implemented
  • Unnamed Fraymotif - Breath&Doom - Not Implemented
  • Screaming Gale - Breath&Rage - Not Implemented
  • Notus' Nocturne - Breath&Void - Not Implemented
  • Fantasia's Inhale - Breath&Space - Not Implemented
  • Ivories In The Fire - Breath&Time - Not Implemented

HeartEdit

  • Soul Rhythm - Solo fraymotif I - Unlocks inner power, providing a large power boost this round with a smaller ongoing one.
  • Cardiac Cadenza - Solo fraymotif II - Each enemy hit by the user suffers bonus damage based on their own power.
  • Lover's Lullaby- Solo fraymotif III - Not Implemented
  • Unnamed Fraymotif - Heart&Breath- Not Implemented
  • Unnamed Fraymotif - Heart&Heart - Not Implemented
  • Unnamed Fraymotif - Heart&Life - Not Implemented
  • Unnamed Fraymotif - Heart&Hope - Not Implemented
  • Unnamed Fraymotif - Heart&Light - Not Implemented
  • Siren's Duet - Heart&Mind - Not Implemented
  • Stop the Beat - Heart&Blood - Not Implemented
  • Unnamed Fraymotif - Heart&Doom - Not Implemented
  • Unnamed Fraymotif - Heart&Rage - Not Implemented
  • Rare Cosmic Event Of A Vascular Organ - Heart&Space - Not Implemented
  • Skip A Beat - Heart&Time - Not Implemented

LifeEdit

  • Gaea's Anthem - Solo Fraymotif I - The user is healed for 100% of their Health Vial this round, while allies are healed for 41.3%.
  • Hesperides' Reprise - Solo Fraymotif II - A massive surge of Life washes over the user and their allies. They are sure to be on full health at the end of the round.
  • Persephone's Aria - Solo Fraymotif III - Not Implemented
  • Unnamed Fraymotif - Life&Breath - Not Implemented
  • Unnamed Fraymotif - Life&Heart - Not Implemented
  • Fortitudissimo - Life&Life - Not Implemented
  • Immortal Serenade - Life&Hope - Not Implemented
  • Unnamed Fraymotif - Life&Light - Not Implemented
  • Unnamed Fraymotif - Life&Mind - Not Implemented
  • Unnamed Fraymotif - Life&Blood - Not Implemented
  • Unnamed Fraymotif - Life&Doom - Not Implemented
  • Unnamed Fraymotif - Life&Rage - Not Implemented
  • Unnamed Fraymotif - Life&Void - Not Implemented
  • Unnamed Fraymotif - Life&Space - Not Implemented
  • Unnamed Fraymotif - Life&Time - Not Implemented

HopeEdit

  • Unnamed Fraymotif - Solo Fraymotif I - Multiplies offense and defense by an amount increasing the healthier the user is.
  • Unnamed Fraymotif - Solo Fraymotif II - Not Implemented
  • Reverie Refrain - Solo Fraymotif III - Not Implemented
  • Unnamed Fraymotif - Hope&Breath - Not Implemented
  • Unnamed Fraymotif - Hope&Heart - Not Implemented
  • Immortal Serenade - Hope&Life - Not Implemented
  • Unnamed Fraymotif - Hope&Hope - Not Implemented
  • Unnamed Fraymotif - Hope&Light - Not Implemented
  • Sepulchritune - Hope&Mind - Not Implemented
  • Unnamed Fraymotif - Hope&Blood - Not Implemented
  • The Final Act - Hope&Doom - Not Implemented
  • Phoenixsong - Hope&Rage - Not Implemented
  • Unnamed Fraymotif - Hope&Void - Not Implemented
  • Unnamed Fraymotif - Hope&Space - Not Implemented
  • Unnamed Fraymotif - Hope&Time - Not Implemented

LightEdit

  • O Fortuna - Solo fraymotif I - The user gains +100% luck from the start of this strife round to the end of the strife.
  • Kaleido Kickstarter - Solo Fraymotif II - Any attack that connects will deal critical damage.
  • Unnamed Fraymotif - Solo Fraymotif III - Not Implemented
  • Myxolidian Maelstrom - Light&Breath - Not Implemented
  • Unnamed Fraymotif - Light&Heart - Not Implemented
  • Unnamed Fraymotif - Light&Life - Not Implemented
  • Unnamed Fraymotif - Light&Hope - Not Implemented
  • Unnamed Fraymotif - Light&Light - Not Implemented
  • Unnamed Fraymotif - Light&Mind - Not Implemented
  • Unnamed Fraymotif - Light&Blood - Not Implemented
  • Kugelblitz Cacophony - Light&Doom - Not Implemented
  • Unnamed Fraymotif - Light&Rage - Not Implemented
  • Ebony and Ivory - Light&Void - Not Implemented
  • Unnamed Fraymotif - Light&Space - Not Implemented
  • Unnamed Fraymotif - Light&Time - Not Implemented

MindEdit

  • Mental Dischord - Solo fraymotif I - Enemies the user damages will suffer extra flat damage and a power reduction.
  • Cognitive Consonance - Solo Fraymotif II - The user and those under their command will not take combat damage this round, and will find themselves more effective.
  • Unnamed Fraymotif - Solo Fraymotif III - Not Implemented
  • Telekinetic Wake - Mind&Breath - Not Implemented
  • Siren's Duet - Mind&Heart - Not Implemented
  • Unnamed Fraymotif - Mind&Life - Not Implemented
  • Sepulchritune - Mind&Hope - Not Implemented
  • Unnamed Fraymotif - Mind&Light - Not Implemented
  • Binaural Beatdown - Mind&Mind - Not Implemented
  • Unnamed Fraymotif - Mind&Blood - Not Implemented
  • Unnamed Fraymotif - Mind&Doom - Not Implemented
  • Unnamed Fraymotif - Mind&Rage - Not Implemented
  • Unnamed Fraymotif - Mind&Void - Not Implemented
  • Unnamed Fraymotif - Mind&Space - Not Implemented
  • Unnamed Fraymotif - Mind&Time - Not Implemented

BloodEdit

  • Paint the Town Red - Solo Fraymotif I - Enemies damaged by the user will suffer extra flat damage and minor bleeding. Enemies so damaged will bolster the morale of all allies, providing a power boost.
  • Sanguine Dirge - Solo Fraymotif II - The user's strikes sever the bonds each enemy shares with their allies, temporarily nullifying their ability to use teamwork and applying a power reduction.
  • Crimson Lied - Solo Fraymotif III - Not Implemented
  • Unnamed Fraymotif - Blood&Breath - Not Implemented
  • Stop the Beat - Blood&Heart - Not Implemented
  • Unnamed Fraymotif - Blood&Life - Not Implemented
  • Unnamed Fraymotif - Blood&Hope - Not Implemented
  • Unnamed Fraymotif - Blood&Light - Not Implemented
  • Unnamed Fraymotif - Blood&Mind - Not Implemented
  • Unnamed Fraymotif - Blood&Blood - Not Implemented
  • Perish Song - Blood&Doom - Not Implemented
  • Unnamed Fraymotif - Blood&Rage - Not Implemented
  • Unnamed Fraymotif - Blood&Void - Not Implemented
  • Unnamed Fraymotif - Blood&Space - Not Implemented
  • Unnamed Fraymotif - Blood&Time - Not Implemented

DoomEdit

  • Mortal Sonata - Solo Fraymotif I - The user deals bonus damage against injured opponents.
  • The Note Desolation Plays - Solo Fraymotif II - If the user hits the enemy leader, they are isolated and suffer significant damage and hopelessness.
  • 2012 Overture - Solo Fraymotif III - Not Implemented
  • Unnamed Fraymotif - Doom&Breath - Not Implemented
  • Unnamed Fraymotif - Doom&Heart - Not Implemented
  • Unnamed Fraymotif - Doom&Life - Not Implemented
  • The Final Act - Doom&Hope - Not Implemented
  • Kugelblitz Cacophony - Doom&Light - Not Implemented
  • Unnamed Fraymotif - Doom&Mind - Not Implemented
  • Perish Song - Doom&Blood - Not Implemented
  • Death Waltz - Doom&Doom - Not Implemented
  • Unnamed Fraymotif - Doom&Rage - Not Implemented
  • Unnamed Fraymotif - Doom&Void - Not Implemented
  • Unnamed Fraymotif - Doom&Space - Not Implemented
  • Entropic Rondo - Doom&Time - Not Implemented

RageEdit

  • Allaggressimo - Solo fraymotif I - The user gains an offense multiplier based on their missing health, as well as a residual power boost for a few turns after this one.
  • Furioso - Solo Fraymotif II - Enemies struck by the user will temporarily join a random side in the strife, almost certainly placing them in opposition to all other combatants.
  • Unnamed Fraymotif - Solo Fraymotif III - Not implemented
  • Screaming Gale - Rage&Breath - Not Implemented
  • Unnamed Fraymotif - Rage&Heart - Not Implemented
  • Unnamed Fraymotif - Rage&Life - Not Implemented
  • Phoenixsong - Rage&Hope - Not Implemented
  • Unnamed Fraymotif - Rage&Light - Not Implemented
  • Unnamed Fraymotif - Rage&Mind - Not Implemented
  • Unnamed Fraymotif - Rage&Blood - Not Implemented
  • Unnamed Fraymotif - Rage&Doom - Not Implemented
  • Murder Mode Mantra - Rage&Rage - Not Implemented
  • Song of Ice and Fire - Rage&Void - Not Implemented
  • Baroque Hole - Rage&Space - Not Implemented
  • Unnamed Fraymotif - Rage&Time - Not Implemented

VoidEdit

  • Missing Notes - Solo fraymotif I - Enemies damaged by the user suffer a series of glitchy effects, suffering power and health randomization.
  • Grand Pause - Solo Fraymotif II - Enemies hit by the user become unstuck from reality, gaining a random chance to simply not exist on any given combat round.
  • Noumenon Reverberation - Solo Fraymotif III - Not Implemented
  • Notus' Nocturne - Void&Breath - Not Implemented
  • Unnamed Fraymotif - Void&Heart - Not Implemented
  • Unnamed Fraymotif - Void&Life - Not Implemented
  • Unnamed Fraymotif - Void&Hope - Not Implemented
  • Ebony and Ivory - Void&Light - Not Implemented
  • Unnamed Fraymotif - Void&Mind - Not Implemented
  • Unnamed Fraymotif - Void&Blood - Not Implemented
  • Unnamed Fraymotif - Void&Doom - Not Implemented
  • Song of Ice and Fire - Void&Rage - Not Implemented
  • Silence - Void&Void - Not Implemented
  • Unnamed Fraymotif - Void&Space - Not Implemented
  • Unnamed Fraymotif - Void&Time - Not Implemented

SpaceEdit

  • Spatial Shredding Solo - Solo Fraymotif I - The user's next attack gains a spatial warping property. If the user hits the enemy leader, they will suffer massive damage!
  • Starry Sonata - Solo Fraymotif II - This terminology can be quite literal sometimes. The user borrows the unfathomable heat of a star, setting struck foes ablaze and dealing bonus damage.
  • Song of Silly Summoning - Solo Fraymotif III - Not Implemented
  • Fantasia's Inhale - Space&Breath - Not Implemented
  • Rare Cosmic Event of the Vascular Organ - Space&Heart - Not Implemented
  • Unnamed Fraymotif - Space&Life - Not Implemented
  • Unnamed Fraymotif - Space&Hope - Not Implemented
  • Unnamed Fraymotif - Space&Light - Not Implemented
  • Unnamed Fraymotif - Space&Mind - Not Implemented
  • Unnamed Fraymotif - Space&Blood - Not Implemented
  • Unnamed Fraymotif - Space&Doom - Not Implemented
  • Baroque Hole - Space&Rage - Not Implemented.
  • Unnamed Fraymotif - Space&Void - Not Implemented
  • Unnamed Fraymotif - Space&Space - Not Implemented
  • Adagio Redshift - Space&Time - Not Implemented

TimeEdit

  • Double Double Tap - Solo fraymotif I - The user makes four attacks against every enemy this round.
  • Unnamed Fraymotif - Solo Fraymotif II - Freezes the strife in time for a round. All strifers but the user will fail to attack OR defend.
  • Eternal Sonata - Solo Fraymotif III - Not Implemented
  • Ivories in the Fire - Time&Breath - Not Implemented
  • Skip a Beat - Time&Heart - Not Implemented
  • Unnamed Fraymotif - Time&Life - Not Implemented
  • Unnamed Fraymotif - Time&Hope - Not Implemented
  • Unnamed Fraymotif - Time&Light - Not Implemented
  • Unnamed Fraymotif - Time&Mind - Not Implemented
  • Unnamed Fraymotif - Time&Blood - Not Implemented
  • Entropic Rondo - Time&Doom - Not Implemented
  • Unnamed Fraymotif - Time&Rage - Not Implemented
  • Unnamed Fraymotif - Time&Void - Not Implemented
  • Adagio Redshift - Time&Space - Not Implemented
  • Wibbly-Wobbly Tango - Time&Time - Not Implemented

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