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Sciencekind is a Strife Specibus available within the Overseer Project. There are currently eight base Sciencekind objects, with a total available of 189.


Starting Catalouged: 8/8

Synthesized Catalouged: 2/181

Total: 10/189 


Starting Sciencekind WeaponsEdit

Chemistry SetEdit

  • Strength: 4
  • Two Handed
  • Chemistry set: A set of vials, flasks, beakers, droppers, a bunsen burner, tongs, and more. Perfect for the aspiring chemist, but not so much for the aspiring strifer. Maybe you can throw the beakers at enemies?

Tesla CoilEdit

  • Strength: 9
  • Two Handed
  • Decent size coil that arc lightning in all directions

ScalpelEdit

  • Strength: 4
  • One Handed

TripodEdit

  • Strength: 2
  • A standard scientific tool, the tripod is generally used to hold items steady during experiments, often in concert with a Bunsen burner. It's also a reasonably sized hunk of metal. Just sayin'.

SyringeEdit

  • Strength: 2
  • An empty syringe. It would probably be more useful if it was filled with something...

TelescopeEdit

  • Strength: 6
  • A normal and average telescope. Perfect for looking at the stars and other lewd activities.

Graphing CalculatorEdit

  • Strength: 5
  • Aggrieve bonus: 5
  • A math nerd's best friend. It does everything! Graphs, programs, matrices, graphs, calculus, graphs, and even graphs!

Pair of CompassesEdit

  • Strength: 1
  • Aggrieve bonus: 2
  • Great for making circles, not quite as great for battling. The sharp end might hurt a bit, though.

Synthesized Sciencekind WeaponsEdit

Overpowered Tractor Beam

  • Description: It works great, except for when you don't want things pulled towards you at ninety miles per hour. Then it's kinda crappy.
  • Power: 1
  • +50 aggrieve, +50 aggress, +50 assail, +50 assault
  • Code: upmASrKt
  • Cost: 12 Quartz, 148 Ruby, 362 Titanium, 264 Uranium

Homemade Taser Edit

  • Strength: 5
  • Code: cGtd?1sT
  • 5 Build Grist, 3 Copper
  • Some uninsulated wires attached to a high-voltage battery. Stab and shock. Just don't touch those wires yourself...

Spiney Christmas Calculator Edit

  • Strength: 8
  • Code: 0482CG06
  • 6 Copper, 6 Garnet, 6 Uranium
  • Number crunching for the holidays, this should help you save money.

CosmoScope Edit

  • Strength: 11
  • Code:11WW1aOK
  • Addintional: Lenskind
  • 12 Build Grist, 12 Amethyst
  • As you hold this telescope up to your eyes the stars seem closer than they ever have been before, and quite unusually, brighter. How does that work?

Quantumscope Edit

  • Strength: 12
  • Code: hVo?vj!r
  • Additional: Lenskind
  • 10 Build Grist, 6 Mercury, 6 Uranium
  • This telescope allows you to see even farther into space than before, and a handy HUD tells you all the complicated theories about what you're looking at as well.

Ducky Chemistry Kit Edit

  • Strength:12
  • Code: hjd?tizt
  • Additional: Birdkind
  • 34 Amber
  • Ever wanted to mess around with the element, Duckiurm? Probably not...

Extending Compass Edit

  • Strength: 12
  • Code: XLI20W8G
  • 12 Build Grist, 14 Chalk
  • For when the circles drawn by a normal compass are too small.

Acid Syringe

  • Code: gvhNNqz?
  • Description: Not so much acid more of whatever would fit. You're pretty sure that if this cheap syringe was filled with real acid, it would dissolve.
  • Type/abstratus: sciencekind, needlekind
  • Base power: 13
  • cost: 20 Build Grist, 10 Iodine, 5 Rock Candy

Compasscope Edit

  • Strength: 14
  • Code: hz?pxdVr
  • Additional: Lenskind
  • 14 Build Grist, 12 Chalk
  • Sort of like a bigger pair of binoculars, except the two eyepieces point in different directions and you can change the angle between them. Looking through it is more disorienting than useful.

Telescopic Laser

  • Strength: 15
  • Code: fNogrrUt
  • Additional: Laserkind
  • 10 Build Grist, 18 Shale
  • A handheld device resembling a pen. At the touch of a button, it extends to three times its original length. Extended like this, it fires blasts of concentrated light.

Teslascope

  • Strength: 15
  • Additional Abstrati: Lenskind
  • Code: vLtkdb!r
  • 10 Build Grist, 25 Copper
  • A pretty radical telescope that shoots lightning wherever you look. Pretty nice.

Tesla Knives Edit

  • Strength: 20
  • Code: 01M8Y0p0
  • Additional: Knifekind
  • 26 Build Grist, 20 Copper
  • These knives have built in tesla coils that discharge shocking amounts of electricity upon impact.

Telescalpel

  • Strength: 20
  • Code: f1WYXa04
  • Additional: Knifekind
  • 25 Build Grist, 25 Shale
  • A large, telescopically extending scalpel used for slightly further and probably less precise operations.

Tesla Blade

  • Strength: 33
  • Additional Abstrati: Bladekind
  • Code: G0X260N1
  • 200 Build Grist , 150 Copper, 10 Tar
  • A sword with lightning arcing along the blade. Good thing the hilt is made of rubber.

Plasma Scalpel

  • Strength:45
  • Code:X1WEc050
  • A scalpel outfitted with a plasma current to assist in cutting. May result in lethal electrocution of patient.
  • Aggress:+2 Assail:+2 Assault:+2 Accuse:-2 Abjure:-2 Abstain:-2
  • 800 Build Grist, 400 Copper, 250 Uranium

Electro-Orb Edit

  • Strength: 137
  • Additional Abstrati: toykind, ballkind
  • Code: uWIMuTKD
  • 7000 Build Grist, 7000 Copper, 7000 Redstone
  • An elastic sphere that crackles with electricity. Handling it without insulating gloves is not advised.

Celestial Dilation

  • Power: 1275
  • Description: When one of these is thrown, it warps through time to arrive before it left. With the right timing, you can deliver the fury of a supernova to your opponent's face before they even see you move.
  • Abstratus: sciencekind, ninjakind
  • Cost: 40000 Obsidian, 40000 Polychromite, 40000 Ruby, 40000 Star-Sapphire,4000 Sunstone
  • Code: 8JNSvimE

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